Python Turtle Examples

The Turtle library in Python is a popular way to introduce programming concepts in a graphical and interactive manner. It is part of the standard Python installation and provides a drawing board (canvas) and a turtle (pen) that you can control programmatically to draw shapes and patterns. The Turtle library is based on the Turtle graphics system, originally part of the Logo programming language.

Getting Started with Turtle

To start using Turtle, you simply need to import the Turtle module. Here’s how you set up a simple Turtle environment:

Drawing Shapes

Turtle graphics can easily draw various shapes. Here are examples of drawing some basic shapes.

Drawing a Square

Drawing a Circle

Creating Patterns

Turtle graphics is great for creating interesting patterns and designs.

Drawing a Spiral

Drawing a Star

Changing Turtle Properties

You can change properties of the turtle, such as its speed, color, and pen properties.

Changing Speed and Color

Pen Up and Pen Down

Responding to User Input

Turtle graphics can also respond to user input, making it interactive.


The Turtle library in Python is a versatile and user-friendly way to introduce programming. It encourages learning by doing and provides instant visual feedback that makes learning fun and effective. With Turtle, beginners can easily experiment with loops, conditionals, functions, and other fundamental programming concepts while creating visually appealing graphics and animations.

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